Dec 05, 2006, 06:32 AM // 06:32
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#1401
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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I think NF needed a unique/fun area more than a superhard elite area with recycled environments. Sorrow's furnace may not have been hard, but it was well thought out, and IMO looked awesome, and was extremely fun to play. Sitting for 5 hours staring at pretty much the same environment, with nothing new or innovative, is not, in my opinion, fun...and isn't that what the game is about?
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Dec 05, 2006, 06:50 AM // 06:50
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#1402
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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You know what I'm truly getting sick of? The misconceptions of DoA.
-You do NOT need 100 gemstones to get a gold item. You need Armbraces of truth for those. And those actually drop off monsters. Yes, I've seen one drop myself. The 100 gemstones is probably for something extremely leet. And the crafter never says he'll give you an armbrace of truth. If you talk to the guy at which you can exchange them, he says they can only be found by killing the guys that killed other Whispers.
-You do NOT need to get Razah if you don't want him.
-You should just TRY for more than 2 minutes. People in here come in, hold alt, click on a group with 6 people in it and invite. Hurray, you joined a crappy party, and ofcourse you'll get whiped. It looks bad? OMG! I want shiny graphics to look at while fighting with insanely hard monsters. Why isn't this in pre-searing?
-It's supposed to be hard. There are people that finish NF in 2 days, then whine for eternity how bored they are. Maybe DoA is for those people?
-PuGs may indeed not be the most efficient way of playing DoA. A good Friendlist or guild/alliance helps a lot. However, it's just fine to play with PuGs. So far I've only played with PuGs. We got kind of far some times, but got screwed over by bad luck, over aggro or err7. However, I don't give up.
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Dec 05, 2006, 06:57 AM // 06:57
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#1403
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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Despite not playing in DoA, I still support it. I don't go down there because I realized I don't stand a chance down there with my current skills, so I am waiting to either befriend 7 people who beat Nightfall and are good players or boost my guild alliance and escort them through the story so they can get to DoA.
I'M ONLY ONE MAN!!1
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Dec 05, 2006, 06:59 AM // 06:59
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#1404
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Krytan Explorer
Join Date: Jun 2006
Location: Romania
Guild: None atm
Profession: Mo/
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To natuxatu: gems are worth ~ 40k each. No way in hell will anyone be salvaging one on purpose too soon, even if they're stinking rich. The gems are still rare, and money can't buy you something that isn't there, can it?
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Dec 05, 2006, 07:02 AM // 07:02
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#1405
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Ascalonian Squire
Join Date: Jul 2006
Location: In the Gates of torment
Guild: Warriors of Za
Profession: E/
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I have read through here and notice that alot of ppl also complain about the reward they get and how its not worth the time it takes.
Hell do any of u even know the reward?????????
Yes when u get the 4 gemstones you can go to another area "heart of abbadon" to get RAZAH but thats not the elite mission!!!!!!!
You will stil get another mission which is the actual elite mission and nobody knows what the reward is for that or what Mallyx drops at the end. Maybe he also drops 3 greens like kanaxi and urgoz.. who knows..
So get to the actual elite mission and then see what happens. Remeber these 4 missions are only quests to obtain the elite mission.
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Dec 05, 2006, 07:05 AM // 07:05
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#1406
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Wilds Pathfinder
Join Date: Jul 2006
Location: Deep in Maguuma, by the Falls
Guild: Liberators of Agony
Profession: Mo/R
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Quote:
Originally Posted by Etrik
To natuxatu: gems are worth ~ 40k each. No way in hell will anyone be salvaging one on purpose too soon, even if they're stinking rich. The gems are still rare, and money can't buy you something that isn't there, can it?
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wouldn't it be ironic if they salvaged into a stack of gemstones(sapphires,etc.) worth more than 40k? Or you get 5 stinkin piles of glittering dust lol.
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Dec 05, 2006, 07:18 AM // 07:18
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#1407
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Banned
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Quote:
Originally Posted by MirkoTeran
Thank you mods for letting 1500 posts with 'omg/nerf!11!' in and deleting my post with an actual screen-shot showing its not impossible.
Well, here it is again:
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You could've bought them all so the screen shot doesn't prove that you actually beat all 4 quests to get those stones plus you could have gotten luck from drops.
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Dec 05, 2006, 07:35 AM // 07:35
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#1408
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by natuxatu
I know the city gems are red but has anyone tried salvaging them?
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You can't salvage them.
Quote:
Originally Posted by Bankai
And the crafter never says he'll give you an armbrace of truth.
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(if you try to craft one without the gems)
__________________
People are stupid.
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Dec 05, 2006, 07:41 AM // 07:41
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#1409
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Academy Page
Join Date: Mar 2006
Profession: Mo/
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All 4 quests are completable. It is highly unlikly anyone would ever beat all 4 quests on just there 1st or 2cd try on each. Miko never said he beat them all, even if its implied with the picture (think you would have learned from gaile and the nf game manual). Any doubts on the ability to beat the quests? Don't worry, proof will be given soon enough. No point in releasing guides to the quests, it would ruin all the fun for you guys. =P
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Dec 05, 2006, 08:18 AM // 08:18
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#1410
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Leader - ANZAC
Profession: E/
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Quote:
Originally Posted by Fates Monk
You are absolutely right, DoA isn't for the casual or even the majority. That's why they called it "elite." If it was designed for the casual players and/or the majority of players, they wouldn't have called it an elite area, they would have called it an expansion or just additional content.
It's called elite for a reason, have you figured that out yet?
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Oh I figured that out long ago, but look I don't care what they call it, they can call it Elite if they want doesn't bother me none, except for this; I paid money for this game I demand my full entitlement to explore or go anywhere I choose to without these idiotic areas, which are really just fillers to get people frustrated and annoyed at it.
And before you say I didn't pay for these areas, you are quite wrong there was no end game up until this point, if they was to add more areas after like they did with Chapter 1 and SF, then that's bonus content I didn't pay for.
In hynsight if I'd known properly about the content of NF, I wouldn't have brought it, be that as it may ArenaNet are going to have to do something pretty impressive if there going to get my money again next time around.
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Dec 05, 2006, 08:32 AM // 08:32
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#1411
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Etrik
To natuxatu: gems are worth ~ 40k each.
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Sweet, so basically it's faster for me to make 160-200k farming stuff than kill even the first 5 groups of Margonites. Cool
"WTB Gemstones!"
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Dec 05, 2006, 08:34 AM // 08:34
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#1412
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Forge Runner
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Quote:
Originally Posted by lyra_song
thats some bad spirit placement then
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i was kidding anyway ,even if it will rend most useless the spirits,killing the spirit is what a 3 years old kid will do.
its a shame that ai wont do it
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Dec 05, 2006, 08:38 AM // 08:38
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#1413
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Ascalonian Squire
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I just think about a build...
Maybe I am completely wrong in it...
The idea would be to bring 7 Necros and 1 Ranger.
3 of the 7 necros would be BiP. 4 would be MM. The idea of the whole build is that before taking the quest, all the BiP keep sacrificing themselves (ideally with vampiric weapons or whatever), so that the 4 MM can create minions.
Needed skills would be Heal Area, Death Nova, Flesh Golem, all the create minions skills except the "Animate bone minions".
Good others skills would be Symbiosis, Death Nova, Aegis, Lively was Naomei, Blood of the master, Verata Sacrifice, Dark Aura etc.
When all the 40 minions are made, just take the quest. The ranger then pull the group of Margonites with a longbow, and the minions attack them. The Necros MM stay behind, putting Death nova on their minions, while the BiP put Death Nova on themselves and keep sacrificing themselves on the mobs. Thanks to symbiosis, they are no more at 1 HP (At least Death nova + Dark Aura, possibly Aegis...)
The ranger, I am not too sure, maybe Barrage?
I have not tried it, it is just an idea of a build, but I think it could work. What do you think of it guys?
Cannot try it today, but if anyone is willing to try, will be there Wednesday night, around 9- 10 pm, IGN Warden of the East.
Thanks in advance for any comment, etc.
Last edited by jereiter; Dec 05, 2006 at 08:59 AM // 08:59..
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Dec 05, 2006, 08:46 AM // 08:46
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#1414
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Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
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Quote:
Originally Posted by Inner Salbat
Oh I figured that out long ago, but look I don't care what they call it, they can call it Elite if they want doesn't bother me none, except for this; I paid money for this game I demand my full entitlement to explore or go anywhere I choose to without these idiotic areas, which are really just fillers to get people frustrated and annoyed at it.
And before you say I didn't pay for these areas, you are quite wrong there was no end game up until this point, if they was to add more areas after like they did with Chapter 1 and SF, then that's bonus content I didn't pay for.
In hynsight if I'd known properly about the content of NF, I wouldn't have brought it, be that as it may ArenaNet are going to have to do something pretty impressive if there going to get my money again next time around.
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Actually, you bought the rights to play a game, not to decide what they give you.
If they made everything fit for the casual player, there wouldn't be any end game stuff and no gvgs either oh and no Team Arena.
Fact is, the casual player sucks, and we cannot always take care for them.
Noone is forcing you to go to DoA.
Last edited by Deleet; Dec 05, 2006 at 08:49 AM // 08:49..
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Dec 05, 2006, 08:52 AM // 08:52
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#1415
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Wilds Pathfinder
Join Date: Sep 2005
Location: Indiana
Guild: Gui1d War스 P01ic트 [Pr으]
Profession: Mo/
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Quote:
Originally Posted by Inner Salbat
I paid money for this game I demand my full entitlement to explore or go anywhere I choose to without these idiotic areas, which are really just fillers to get people frustrated and annoyed at it.
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Yes, you are entitled to that and guess what? You have that. You have the ability to explore those areas to whatever extent you choose, it's not like you're barred from them.
Your problem is that you don't enjoy it. There is a complete difference between not being able to do and not enjoying when doing. As far as that is concerned, what can you expect? As I've said several times, and as others have pointed out, Anet cannot please 100% of the people 100% of the time. So you don't enjoy it, others don't enjoy it. Well, others do.
Anet is presented with the problem of making it easier for the people complaining, in turn pissing off those that are having fun or keep it the same way for those that do enjoy it, in turn pissing off those that don't enjoy it. It's a catch-22 and the only way to avoid that is to not create and distribute anything at all because someone, somewhere will always be displeased with something.
If you don't enjoy it, don't do it. Do something else that you enjoy instead. The area is there for you if you choose to use it, that is all you, or anybody else, are entitled to.
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Dec 05, 2006, 08:54 AM // 08:54
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#1416
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Frost Gate Guardian
Join Date: Aug 2005
Profession: P/
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Quote:
Originally Posted by jereiter
I have not tried it, it is just an idea of a build, but I think it could work. What do you think of it guys?
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It sounds good on paper but actually getting the minions up & running in there is diffucult and they get one-shotted damn quickly :| (enrage ftw!), when you pull one group the minions are pretty much gone, all of them. Some SS/Degen necros would do better though in my opinion.
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Dec 05, 2006, 09:39 AM // 09:39
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#1417
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Leader - ANZAC
Profession: E/
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Quote:
Originally Posted by Deleet
Actually, you bought the rights to play a game, not to decide what they give you.
If they made everything fit for the casual player, there wouldn't be any end game stuff and no gvgs either oh and no Team Arena.
Fact is, the casual player sucks, and we cannot always take care for them.
Noone is forcing you to go to DoA.
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Yes, key word there "play", do you see any of the following letters in "play" w.o.r.k? no good, then it should be by and large fun for everyone at least to some degree, but it's not even that! it looks like the artists didn't even care when creating the place, in some cases they we're so slack that they didn't even bother texturing the world just left you in darkness and gave you a light bulb.
Yes but, if we dig up the grave marked by ANet them selfs when they first released Guild Wars, it was for the "Casual Player" I say grave because that idea is complete done for.
Quote:
Originally Posted by explodemyheart
Yes, you are entitled to that and guess what? You have that. You have the ability to explore those areas to whatever extent you choose, it's not like you're barred from them.
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No I cannot, because I refuse to take part in such cheep game mechanics that are not fun, I didn't play any of the Factions so called "elite" missions either, for the same reason I won't play this, the cheep ways of making it harder (I mean seriously how many times can they re-invent Dragon's Lair, before we stop eating there drivel.), 2 chapters in a row I've gotten content, I can't use or don't want to be apart of. (thank goodness for PvP or I'd not be playing GW anymore.
Quote:
Originally Posted by explodemyheart
Your problem is that you don't enjoy it. There is a complete difference between not being able to do and not enjoying when doing. As far as that is concerned, what can you expect? As I've said several times, and as others have pointed out, Anet cannot please 100% of the people 100% of the time. So you don't enjoy it, others don't enjoy it. Well, others do.
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This is true you can't, but they have an overwhelming amount of data to support them, on what players find fun and what players don't find fun, so they should be able to come up with some sort of reasonable challenge that would at least be the middle of the road, and not off the end if the air strip.
For example FoW/UW style would be perfectly fine, maybe a little harder but that would still be just fine with me.
Quote:
Originally Posted by explodemyheart
Anet is presented with the problem of making it easier for the people complaining, in turn pissing off those that are having fun or keep it the same way for those that do enjoy it, in turn pissing off those that don't enjoy it. It's a catch-22 and the only way to avoid that is to not create and distribute anything at all because someone, somewhere will always be displeased with something.
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I don't believe so, you could select which level of difficulty you would like, you get the same rewards & drops as any other level, the hard the level you play the more of a certain title you obtain, simple everyone wins, like the lowest level you'd gain none, on the highest you'd gain more, but no could they think of this by them selfs?
Quote:
Originally Posted by explodemyheart
If you don't enjoy it, don't do it. Do something else that you enjoy instead. The area is there for you if you choose to use it, that is all you, or anybody else, are entitled to.
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I do, do something else PvP because it's easier than fighting off AI for 3hrs, and far more fun and entertaining to be with my friends.
Well that's not entirely the case, because if I 'wanted' to go try it when I felt like it, by that time either the servers would be offline forever more, or there would be no people that to group with, so it's kind of a lose lose situation.
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Dec 05, 2006, 09:50 AM // 09:50
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#1418
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Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
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Quote:
Originally Posted by Inner Salbat
Yes, key word there "play", do you see any of the following letters in "play" w.o.r.k? no good, then it should be by and large fun for everyone at least to some degree, but it's not even that! it looks like the artists didn't even care when creating the place, in some cases they we're so slack that they didn't even bother texturing the world just left you in darkness and gave you a light bulb.
Yes but, if we dig up the grave marked by ANet them selfs when they first released Guild Wars, it was for the "Casual Player" I say grave because that idea is complete done for.
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There is loads of stuff for the casual players, now this is something for the more advanced players, seems fair.
Besides, it's not that hard, and it doesn't take long if you have a decent build. 2 hours is fine for my liking.
You're still not being forced to go there, if you don't want to. You seem like trolling to me.
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Dec 05, 2006, 09:53 AM // 09:53
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#1419
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Leader - ANZAC
Profession: E/
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Quote:
Originally Posted by Deleet
There is loads of stuff for the casual players, now this is something for the more advanced players, seems fair.
Besides, it's not that hard, and it doesn't take long if you have a decent build. 2 hours is fine for my liking.
You're still not being forced to go there, if you don't want to. You seem like trolling to me.
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Really? please do list these heaps of places for casual players.
keep it in mind that with 4,217 hours 21 minutes over the past 17 months. I'm anything but casual, but there you go.
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Dec 05, 2006, 10:01 AM // 10:01
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#1420
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Forge Runner
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I'm rather sad at this whole mess.
I'm starting to lose faith in ANet. They lost sight of what makes the game fun for a lot of people. They pretty much nailed it with Prophecies, but Factions and Nightfall are sorely lacking repeatable, semi-difficult content.
Fissure of Woe? Great, you can grab a bunch of friends, dive in with pretty much any kind of slightly above mediocre builds, do a bunch of quests, farm, whatever floats your boat. You can visit different subsections on different visits, and spend anywhere from 1 hour to a few hours. Fun!
Underworld? Much the same, though a bit more difficult. Fun!
Sorrow's Furnace? Fun, in bite-sized chunks. Again: "Fun!"
Then Factions came along. No new content like this at all. Just two marathon elite missions that the majority of players can't even get to without begging for favors. Two boring places where you can do only one thing: play it from start to finish, ad nauseam.
Nightfall is (at this time) even worse. There's the storyline, which is pretty good mind you, and when you're done, there's this place called the Domain of Anguish. Enough said about that already.
Factions and Nightfall only added content for the casual player (the game) and the hardcore fanatic (elite missions). There's no repeatable content at all for the the thousands upon thousands of people who fall between those extremes. This game desperately needs content that's a step up from casual but far short of the type of areas they gave us with the Domain of Anguish.
Last edited by Gli; Dec 05, 2006 at 10:03 AM // 10:03..
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